Assignment 3 - Final Project

23/6/2025 - 27/7/2025 (Week 10 - Week 14)
Katelyn Tan Kye Ling (0354148)
Bachelor Of Design In Creative Media (Performative Media - Free Elective)
Assignment 3 - Final Project

LECTURE

Week 10 - 25/6/25:
This week, we learnt how to project our work onto a wall using "kantan mapper". Mr. Shakir showed us how to do it through his computer and projected it onto a small wall/box.
Fig 1.1 In class Display

After that, we had consultation where we shared what we changed since assignment 2 to Mr. Shakir. He gave us feedback and how we can make our installation better so that we have a better vision.

Week 11 - 2/7/25:
This week Mr. Zeon came in as well to give us our final assignment brief. He explained to us what was required and discussed about our exhibition. He mentioned that there might be a week long exhibition held in GMBB which is Mr. Shakir's small gallery. He also mentioned that we needed to have a 500x500mm physical installation on top of our touch designer visuals.

Week 12 - 9/7/25:
Mr. Shakir shared with us the timeline from this week onwards on what we will be doing. He mentioned that we won't be having class in Taylor's anymore and would be moving to GMBB every Wednesday so that we could test our installations there as the classroom won't be an appropriate place for us to do so due to the equipment and space limit.
Fig 1.2 Timeline


Week 13 - 16/7/25:
During week 13, we went to test our touchdesigner visuals at GMBB. We positioned our pedestal for the tree's position and also the position of where the projector should be.
Fig 1.3 Testing our visuals

At this point of time, we were still figuring out which placing looks better. We used a cardboard box first to test and later on only put our pedestal once the equipments arrived from Mr. Shakir.

Week 14 - 23/7/25:
We went again to GMBB to test our installation as a whole. At this point we were already almost done with everything. We just had some problems with our touch designer that we had to fix and also some slight adjustment for the physical installation for the finishing touches. Mr. Nazrin, who is extremely talented in touchdesigner, aided us with our issues we faced in touch designer. He explained and helped us fix our issues just by looking at our file which I found really impressive.

Fig 1.4 Mr. Nazrin looking at our file

Fig 1.5 Mr. Nazrin testing our touch designer


Week 14 - 27/7/25:
Today we went to GMBB for our final presentation where we showcased our installation and presented our process and meaning of the installation to Mr. Shakir and Mr. Zeon.
Fig 1.6 After our presentation
INSTRUCTIONS

Progress:

Week 10:
After assignment two, we were still quite lost if I'm being absolutely honest. Our sense of direction was all over the place and it felt like all our views and ideas were very different. I decided to text Mr. Zeon to ask regarding what exactly is required and what exactly is wanted and expected from us at the end of the semester to get a clearer view of everything.

Sculpture:
After getting a slightly clearer view, we took baby steps and proceeded by improving our concept from assignment 2. We took Mr. Shakir's suggestion and incorporated the tree of life into our concept. We also started to make sketches of what our physical installation would look like.
Fig 2.1 Sketch 1 by Michelle

Fig 2.2 Sketch 1 by Katelyn
Fig 2.3 Sketch 2 by Katelyn

Fig 2.4 Sketch 3 by Katelyn


Week 11:
Sculpture:
From the sketches, we combined each of the parts to come up with our final sketch. We took parts that represented or looked like the tree of life. We went for a geometry installation which would be made out of 3D triangles for the top. Deciding on the final installation took us quite some time as we wanted it to be very abstract and not look too much like a tree. We also couldn't fully visualise what it would look like in the end. All of us had different ideas as well which we all thought were good. However, after some discussion and thinking we all came to an agreement and liked the final idea shown below.

Next, we decided on our materials. Our goal for it was to be low in cost, sustainable and portable. We picked metal wires and glass paper for the main components of the installation.

Sketches:

Fig 2.5 Combination of final idea

Fig 2.6 Base of Physical Installation
Fig 2.7 Top of Physical Installation

FINAL INSTALLATION DESIGN
Fig 2.8 Final Physical Installation Design

Touch Designer:
While we were working on the design of the physical installation. Wei Jian and Qipeng tried to work on the touch deisgner's visuals and interactivity. I unfortunately couldn't help out with this because my computer couldn't handle the heavy platform. Even during classes my computer often crashes with just few seconds visuals.

Week 12:
Sculpture:
This week me, Michelle and Qipeng started to work on the physical installation (the tree sculpture). We started by making 3D triangles together. We even brought some wire and pliers home to each make more in our free time so that we can combine them the next time we meet.
Fig 2.9 Making the 3D triangles

While we were doing that, Wei Jian made the base of the sculpture.
Fig 2.10 Base

Touch Designer:
While we were doing that, Wei Jian also continued to make the visuals of the touch designer file alongside Qipeng who tried to fix the interactivity. However, a lot of things were not working still and it was a struggle. And this was the week where Mr. Shakir asked us to not be too ambitious and just work on one interactive element as the technical difficulties can be time consuming and hard to fix.

Week 13: 
As written in the lecture section, we went to GMBB this week to test our touch designer file and also decide the placement of our items like the sculpture, projector etc (Fig 1.3).

Sculpture:
When we returned back from GMBB to school, we all worked together to work on our sculpture as we were pretty far behind. Assignments from the other modules made our progress slightly slower + the technical difficulties of touch designer were slowing us down a lot as well. We continued by pasting glass paper onto a few of the triangles to make it stand out more as it seemed a bit dull with just the wire alone.
Fig 2.11 Glass paper

After a few days, we felt that the glass paper colour didn't really suit the tree. So we changed to holographic paper instead. At this point some of the triangles were already connected to the base, so we had to manually glue the paper onto the tree itself and then only cut which was a bit harder. However there wasn't enough triangles with glass paper so we still had to make more.
Fig 2.12 Triangles with new glass paper

Fig 2.13 Progress of tree sculpture

Touch Designer:
Also we were not satisfied with our touch designer file and I felt bad for not being able to partake on this part since my computer couldn't handle the touch designer app. So I asked Wei Jian to let me use his computer to attempt using touch designer. While I was working on the file, Wei Jian and Qipeng worked on the sculpture while Michelle did the slides.

Little did I know after hours of trial and error, I was able to create the interactivity of the installation that we wanted. We all were really really happy. 

I was able to program 2 interactive parts:
1. Trigger visual when user is sitting
2. Trigger visual when user does tree pose.

I first used simple visuals to trigger, like making rainbows appear or a square to appear depending on the pose of the user. After I succeeded in doing that, Wei Jian combined his visuals that he made into the file I made.

I wanted the installation to be more "full" and decided to create a default visual that is already present before any user triggers the first visual when they sit. So I met up with Wei Jian to use his computer to work on that. This part took me a while on how to trigger different things, as now they're 3 elements which started to get tough. I also had to add things in the front of the whole touch designer sequence which made it confusing since I started working from the middle.

Week 14: 
Sculpture:
As usual, the continuation of working on the sculpture continue. Wei Jian and Qipeng worked all on it. In the middle of the week, the sculpture was almost done and just needed a bit of touch up.
Fig 2.14 Progress of tree sculpture

Touch Designer:
Through this whole week, Wei Jian and I stayed back a lot at school even up until 2-3am. I worked on the touchdesigner file while he worked on the tree sculpture. It was a very very tiring and restless week trying to make all the final touchups and making our installation the very best it can be.

On Wednesday, we went to GMBB to test our installation and Mr. Nazrin, who is very good at touch designer, was there and helped us with our touchdesigner file. We had a few problems listed down and we asked him for help which we really really needed. And we were so grateful he came to the rescue. Mr. Shakir also suggested we make our shape of the projection into a leaf to correspond with our concept. We did this by taping the sides of the projector.
Fig 2.15 Shape of projection of visual

Other elements:
After our touch designer was finalised with its touchups. We worked on other things. I worked on the instruction poster alongside Michelle so that users that attend would know how to use the installation and what it means. Michelle also continued to work on the slide which I also helped as well.
Fig 2.16 Poster Michelle made

Fig 2.17 Poster I made from Michelle's elements to make instruction more visible

Week 15 + 16: 
During week 15 and 16, we worked on and fixed whatever feedback was given by Mr. Shakir and Mr. Zeon during the final presentation. I mended the poster by adding more instructions that were suggested by the lecturers. Qipeng worked on the concept poster. And the rest of us worked on the slides by adding whatever was necessary. And of course we all worked on touching up our eportfolio blogs.

FINAL SUBMISSION

FINAL PRESENTATION SLIDES:


CONCEPT POSTER:


INSTRUCTION POSTER:

VIDEO OF INSTALLATION AT GMBB:

FEEDBACK

WEEK 10 (25/6/2025):
- The breathing movement might be hard to execute, maybe can trigger the projection by completing a pose instead.
- Can use "tree of life" as inspiration and the meaning of it.
- Decide whether you want to project on wall or floor.
- Work on the detection of the projection on touchdesigner and also sketch the installation structure.

Feedback from consultation with Mr. Zeon:
- Must connect the story of tree of life, the colours, relieve stress etc
- Do more research on meditation poses and on how trees can relieve stress (Counter attack why we chose a tree as other things are from nature as well.)
- Try to do 3 poses that can trigger different colours for touch designer.
- Can use the elements and meaning from the tree of life to create an installation, don't make it look exactly like a tree.
- The installation and touchdesigner projection must be a whole immersive experience.

WEEK 12 (9/7/2025):
- Focus on 1 interactivity for your touchdesigner.
- Colour for touchdesigner is nice
- Do a small installation will do, the projector can be on a small stand in front of the user.

WEEK 14 (27/7/2025):
Installation:
- Cover paper on webcam during installation 

Poster:
- Redo poster - add paper step

Slide:
- ⁠Relate material to the visuals and chakra colour etc
- ⁠Pokik beringin wayang kulit put earlier in the slide
- ⁠Budget compare before & after
- ⁠Sustainability plan
- ⁠Reflection
- ⁠Eportfolio link

Submission:
- Video of a person interacting with the installation
- ⁠Suggested to post on Youtube
- ⁠Eportfolio + video of installation + pdf slides + td file
- ⁠Aug 8 - submission date
REFLECTION

Experience
This final project has been an incredibly valuable learning journey for me, both creatively and technically. At the start, I genuinely felt overwhelmed. Our team had different ideas, and I didn’t know where or how I could contribute meaningfully. But instead of giving up, I reached out for help and clarified our direction with Mr. Zeon. From there, we slowly found our footing.

I initially focused more on the physical sculpture. I helped brainstorm and sketch the tree structure and spent hours shaping wire triangles and testing materials with my teammates. I even brought materials home to make more components in my free time. But what stood out most for me was how I ended up diving into TouchDesigner—something I was intimidated by at first.

My laptop couldn’t run the software properly, and for a while, I felt like I wasn’t contributing enough. But one day, I asked Wei Jian if I could use his laptop and just try things out. That moment changed everything. I spent hours troubleshooting and experimenting and somehow managed to make the interactivity work, our tree pose and sitting triggers were finally functioning. That small breakthrough felt huge. I went from someone who was struggling with TouchDesigner to being one of the main people refining the entire sequence. I stayed back at school late into the night multiple times, determined to improve and fine-tune the interaction, making sure our concept was delivered in the most immersive way possible. That process taught me that even if something feels beyond your skill level, the only way to learn is to try and fail—until you get it right.

Observation
Through this assignment, I observed just how complex yet rewarding installation art can be. One major lesson was how much design relies on adaptability. Our concept evolved many times. We changed our sculpture materials from glass paper to holographic paper because the colours didn’t match, adjusted the shape of our projected visuals to better match our Tree of Life theme, and simplified our interaction elements based on practical feedback. These changes weren’t setbacks; they were necessary evolutions that made our final outcome stronger.

I also noticed the importance of communication within a team. Our progress was slow at first, partly because we were all unsure and working in different directions. But once we sat down, listened to each other, and aligned our roles and responsibilities, everything started to fall into place. Everyone contributed in their own way, and I’m proud that I stepped up to take on more responsibility—not just in the visuals, but also helping Michelle with the posters, refining instructions, and preparing our final slides.

I also observed how crucial it is to test things physically—moving to GMBB for testing made a huge difference. Seeing our installation in the actual exhibition space allowed us to tweak the positioning, lighting, and even the shape of the projection to better match our concept. Having professionals like Mr. Nazrin, Mr. Shakir and Mr. Fendi there to guide us was so helpful, and I realized how much more I could learn just by watching how they worked and solved problems.

Findings
One of the biggest personal takeaways from this project was that I’m more capable than I thought, especially when it comes to technical things I initially felt intimidated by. Figuring out TouchDesigner was a huge learning curve, but it taught me that patience and experimentation really go a long way even if it means failing 20 times before succeeding once.

I also found that collaboration means balancing your strengths and weaknesses. Everyone in the team had different roles, and when we finally came together with mutual understanding, the results were way better than when we were trying to do everything individually. I discovered the importance of storytelling through design, the Tree of Life wasn’t just a symbol; it became the heart of our installation, and everything from the visuals to the physical structure to the user experience was built around that meaning.

In the end, despite all the late nights and technical headaches, I feel like this project helped me grow both creatively and technically. It reminded me why I chose this course—to explore, to create, and to keep learning through doing.

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